Activision brings Call of Duty with a fee-to-play business model to Android and iOS smartphones. The publisher has brought experts on board: Call of Duty Mobile is being developed by Tencent's Timi-Studio. Tencent has specialized in multiplayer online games with this payment model.
Call of Duty Mobile is implemented on the basis of the Unity 3D engine and uses all series parts; Cards, weapons, game modes and characters are united throughout the series. In the selection, Activision suggests that popularity plays a role. Among other things, it is played on the maps Nuketown, Hijacked and Crash in the modes Team Deathmatch, Free-for-All, Search and Destroy and Frontline. Further content and game modes should follow. Which are the, shows the trailer in a short sequence. Activision plans, among other things, with a zombie mode.
Positive initial reports
The fact that the implementation is playfully reasonable, show individual reports reddit from the alpha version of the game, which are basically positive. Also the hardware requirements should be low; official information is not yet available. In addition, in this version of the game, no micro-transactions were found, which can also affect the fun with a game.
Activision does not yet reveal what it will buy in the in-game shop. However, one component will be Characters, Weapons, Killstreak Rewards and “other equipmentTo be “earn and unlock” to let. Since neither Activision nor Tencent are known for restrained monetization, beyond that it is possible to foresee what will still be on offer: Lootboxes, boosters and a large number of cosmetic extras are likely to flood the regular parts of the series.
Beta tests still in 2019
In the coming summer months, there will be various beta tests to optimize the game, technique and balancing. An application to participate is possible via a registration in Google's Play Store as well as on the website of the game. Whether there will be a beta for iOS is unclear. The final version will be available on both platforms.