SuperData, research company Nielsen's research into digital games and interactive media shows that the sector reached $ 119.8 billion in 2018. This means that the world of digital games and interactive media grew by 13% last year. In 2019, it is estimated that the digital game world, which has almost all of the cake, reached $ 118.2 billion from 110.7 billion dollars globally.
Fortune was the most profitable game in its category in 2018 by Epics Games. Approximately $ 2.4 billion in revenue-generating game, especially with the success on iOS attracts attention. Launched on iOS last March, Fortnite was able to get a faster exit than the Clash of Clans in just 326 days. The Clash of Clans had a revenue of $ 500 million in 389 days.
Fortnite is estimated to bring $ 100 million on Android. But let us share the fact that the company sells Fortine out of the Google store and maintains all its revenue. Apple, on iOS, is transferring 30% of its publisher revenue to its own vault.
Epic Games, valued at $ 15 billion last October, once again attracted attention with a $ 1.25 billion investment.