Grinding Gear Games announced some news about the action role-playing game Path of Exile at the ExileCon in-house exhibition. First, there will be in December the content update Conquerors of Atlas with new Endgame mechanics. Also in the future are Path of Exile 2 and Path of Exile Mobile.
Update 4.0 becomes Path of Exile 2
With the patch 4.0.0, the developers had already in advance of this year's ExileCon a mega-update for Path of Exile in perspective, which, according to studio director Chris Wilson “to record with Diablo 4” becomes.
That 4.0.0 is going to take on Diablo 4, as far as we are concerned.[…] It's the next generation of Action RPGs and represents a true upgrade to Path of Exile. And so, we'll be teasing that at Exilecon, and players will get some hands-on time with a very early build of it, which should be really exciting.
Chris Wilson, Studio Director at Grinding Gear Games talking to PC Games Network
The in-house show was followed by a surprise weekend: the mega-update was presented as Path of Exile 2 with a trailer. Ultimately, however, it is not a new beginning, because all the contents of the previous Path of Exile including the published in the last six years extensions are to be maintained. Instead, Path of Exile 2 introduces a second storyline as a supplement to the previous ten-file campaign. The new story part covers seven more acts and plays 20 years after the death of Kitava in the fifth act. Both storylines result in the common story finale, the so-called Atlas Endgame.
The new campaign will feature 19 new character subclasses, the so-called ascendancy classes, which are different from the previous classes in the first campaign. In addition, changes to the skill system that affect both the support gems and the huge skill tree with the passive skills, as well as a revision of the equipment in prospect. Despite new character models and animations, existing micro-transaction-acquired items should be compatible and preserved.
Path of Exile is basically free to play as a free-to-play title and is funded by the sale of in-game items with a cosmetic character. There are no indications of changes to the business model with the successor.
A preview of the gameplay provides the second video to Path of Exile 2. What is not yet, is a specific date for publication. But it could take until the year 2021, if it is likely to be late in the coming year to play a beta version. Even for Diablo 4 as a major competitor in the same genre, there is still no fixed date. The possibility exists, however, that both sequels meet each other relatively soon.
In the meantime, we are continuing to release Path of Exile expansions on our regular three-month program cycle. This content will be available in both Path of Exile 1 and Path of Exile 2 campaigns.
Grinding Gear Games
Conquerors of Atlas extends the story finale
Not far off, however, is the next major update 3.9.0 for Path of Exile, which will be released on December 13th. The title Conquerors of the Atlas introduces new mechanics in the endgame. In addition, there are five new bosses, a new class Support Gems, new items and the Metamorph Challenge League as a new challenge.
Path of Exile Mobile
Path of Exile Mobile also announced the development of a spin-off of the hack-and-slay role-playing game for smartphones. In the introductory video, studios founder Jonathan Rogers first addresses the bad reputation of mobile games, which are often known and frowned upon as a bad copy of the original for generating additional revenue through in-app purchases or advertising. According to Rogers, there is a lot of bad news among the current mobile games, but the same could have been said for many free-to-play titles when Path of Exile appeared in 2012.
The success of the role-play, without resorting to pay-to-win mechanisms, serves the developers as an argument against a prejudice of their own mobile device, which is also developed at Grinding Gear Games in New Zealand and not at an external studio. Basically, a similar scope as in the original with unmissable adjustments for the mobile platform is promised. A major difference, however, is the focus on shorter game sessions than on the PC or the game console. A release date has not yet been mentioned.
Genre rival Blizzard had picked up loud at the announcement of a mobile offshoot of Diablo on its own stage loud criticism from the audience. That Grinding Gear now touches the subject carefully is therefore not surprising.