Shadow of the Tomb Raider: The raytracing DLSS patch for Nvidia Turing is here [Notiz]

Shadow of the Tomb Raider: Der Raytracing-DLSS-Patch für Nvidia Turing ist da

That “briefly“Does not always have to mean days or weeks, that has proven today developer Nixxes. Not one day after Nvidia CEO Huang announced the RTX and DLSS patch for Shadow of the Tomb Raider (test) as soon available, the update is now available for download.

On compatible graphics cards, until DXR on Pascal and Turing graphics cards with no dedicated RT cores, only the GeForce RTX models, the patch extends the game to include raytraced real-time shadows and AI-smoothing DLSS (only GeForce RTX). The download of the originally promised half a year ago update is done automatically via Steam and users of other GPUs should benefit from it.

Should problems arise, then users should refer to the game via the Beta with Build 279 – this version is the same as the version without RTX-DLSS update. ComputerBase will follow the update “briefly“Also dedicate.

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